奇幻遊戲社群

標題: 國外高手製作的 DAOTlkEdit 0.20 [打印本頁]

作者: mymag    時間: 2010-2-28 06:30:44     標題: 國外高手製作的 DAOTlkEdit 0.20

國外高手製作的 DAO TLK Editor 非常實用  B/ E% Q$ Y+ k; M
" P8 |2 _8 h, J* ?/ U5 ?; ?

0 g* z% j* i7 {
2 o- U+ a" }( `- m原文來源以及下載點:http://www.dragonagenexus.com/downloads/file.php?id=271# T- g0 S; B3 u. _- T, m% w% L

  e# C4 k+ K: V& {Uploaded 04:38, 7 December 2009, last updated 11:23, 19 January 2010                4 ~: C0 n! g5 X# t' g& y
DAO (Dragon Age Origins) TLK (Talktable) Editor (DAOTlkEdit)
2 d( `$ P' A' S ver. 0.20, 2010-01-19
+ g* E1 F- R9 S( \5 m
# t8 }* J, t. e7 t8 ^ - DAO TLK Editing Tool
( [6 |9 z3 }9 N- b/ i! l - Can handle multi-referenced string(s).
3 y5 t  z/ c# Q# c( C" ~ - Export (Tab Sep. or Line Sep. with/without dup.)
  y) @1 U* X: c% R - Import (Tab Sep. or Line Sep.)- S1 H: S8 \( ^0 r& d9 v( p% r, k  F
- Comparing tlk-files$ U  w0 Q4 a7 I7 m( q1 \) c4 I6 I
- Checking categories of the strings and Filtering the strings.
, P: L0 |1 v$ u- M4 d  |/ g  
/ d7 {/ H3 q: D9 y4 v  ?4 y( } - Require .NET Framework.7 w( J# E+ b& U) z# a% z
8 ]) K7 m( K$ u- S4 ~
* Without command-line option, Program starts in UI Mode.# O5 F, c; d1 \- t2 w
; A3 C8 L$ P0 R5 j" t; R$ _
* Command-Line mode ---------------------------------------6 Q5 b+ X' w$ y2 P# Q

) a# y+ E: d: X3 I) _0 UExitcode: 0 No-Error or Succeed. else, Error Occurred
( @2 G5 @5 o' h9 w$ S
) u1 q  s" E  ?! x; b" WCommon options
2 V" u) l3 K% ^0 Q
- A/ P; w9 b" x# F7 \$ |& G - Option with 'Q', silent mode. doesn't display message box for error/ K" S* x$ z: i
- Option with 'X', always display message box showing exitcode
( ~, M  A, `- q& t6 E" K# c - Option with 'Z', logging off
! g- l5 H' v/ d! h  T7 p( c, a- _  K/ m0 s/ z
DAOTlkEdit -m2tab from-multiline-txt to-tabbed-txt2 {) o/ h' u% z- c5 O
6 w1 f- g  G) v; m: o/ s
- SDJ's tlkeditor Export TXT to "ID TAB STRING" TXT File/ N; S" k, c9 p" D3 a) A

( v' r9 f3 Y0 y, Q% F$ ODAOTlkEdit -tab2m from-tabbed-txt to-multiline-txt: ^$ w% N  {1 ^; q& Q" G

4 b7 O) e/ M, `- p9 k - Tab Sep. TXT File to SDJ's tlkeditor Export TXT ' f' w4 a; d$ o  S' n, G
: P6 g1 T- {2 J# K9 I
DAOTlkEdit -diff[m] a.txt b.txt
  h$ i. E- K& i; n! A
+ L* x$ I5 H' K$ K% @( y - Compare two txt file, and Extract diff strings To <a.diff.txt / b.diff.txt> with same item(s) and order. plus <a.only.txt / b.only.txt>
8 D: ^0 v, [/ g/ G% @8 d" I) y1 h - Case option without 'm' (-diff), Tab Sep. txt file.9 A. d* k" C( r" @2 n7 Q* P
- Case option with 'm' (-diffm), Line Sep. txt file.
* m! j2 w1 U' b6 g# X' i2 ~6 Z9 @: Y
DAOTlkEdit -e[m] from-tlk-file [to-txt-file]
' h. W+ b( i* Z3 k9 q/ @4 u0 [0 E
* S3 d, }! a5 j9 M - Export string item(s)
8 `4 f% i. w* g5 t/ e( I6 V4 D9 U - Option with 'u', extract without dup.
. H7 S" i' u, v2 u0 X& `6 {0 r/ \ - Option with 'm', Line Sep. txt file.- l$ K- d) {$ B
- Option with 's', sorted by strref.0 t5 x6 T$ g6 l- a/ Q5 ?/ {
- Case omitted to-txt-file, saved to tlk-file.txt
  a, ]# m! s; ^
1 V* u* `- i) t, V" ]/ mDAOTlkEdit -i[S][R] tlk-file import-txt-file [save-tlk-file]
2 u- P6 q! ?7 ]1 W0 o3 H
9 B/ C0 N& h. _ - Import string item(s)
% G0 E1 `1 {8 Y$ U - Import-txt-file can have wild chars. ex: "*.txt", "core*.txt", "import-0912\*.txt"8 X  ]/ C) D+ ?: N
- Option with 'S', update a string value separately by strref
+ }# q0 y3 N& q5 d: ?# g3 I* a - Option without 'S', update directly the shared-string (multi-reference string value)! k9 |3 F5 f5 h; Y1 g) x; o
- Option with 'R', strings will be reconstructed, and the same strings be merged.$ C# N2 K* d% k
- Case omitted save-tlk-file, overwrite tlk-file
/ K( @( p/ j' z1 f' J , H" x' F7 d4 z1 x- r) R
DAOTlkEdit -d source-files output-save-directory export-txt-file8 p; H: C/ }# P
: a  R: Y( A4 N* |
- Remove & Export GFF3.2x embeded strings7 N) C' ^. n9 U$ m4 H, L6 W( d9 N
- source-files. ex: "*.*", "mymodule\*.uti", "mymodule.erf"- O) {% e" G, Q) x/ s* i
  
1 e7 B2 T/ Z# D' m7 P' e- d* History -------------------------------------------------
( W, P  W8 \8 [& `8 m: T7 O3 I+ ?, y- s; w% `0 G
ver. 0.20, 2010-01-19# r+ f! H- c; S' ]; m
+ s  j1 A4 Z9 C
- fixed. didn't found strref.
3 g. a3 Q. e! ~- added. GFF3.2x remove & export embeded string./ d" R; Y/ @4 V1 Q! h- Y
- added, Find All
/ W1 c$ q# O( e5 e- fixed, edit text didn't changed when undo current cell
$ [' g! Z, [% N) D7 W' m- fixed, Find(F2) didn't do from start row. (v0.16 bug)4 z) F4 s( y- v$ \: e
- deleted, empty.tlk) f& z% D0 M' ?

0 H) k1 r9 O' V2 v! t: m[attach]30[/attach]
作者: humour    時間: 2010-5-2 15:41:56

這兩天利用這套軟體,把貴站的繁體版本整合進去3DM的繁體版本,呵呵~很有趣的玩法,( \. r$ T2 G0 S2 D
如果有支援字典檔的話,那翻譯、校正起來就方便多了。
; _. r- v( W% l1 e3 r5 A" \" l; \3 U+ l) h# J: L
等一下準備試玩看看有沒有問題~
作者: blackteajing    時間: 2010-5-2 15:49:55

用的時候要注意這東西導出的文本是 ANSI 的系統默認編碼' O* W* y8 p2 |
給UTF8什麽的文本,導回就亂碼了。
作者: carlyuan    時間: 2010-5-2 18:26:59

用的時候要注意這東西導出的文本是 ANSI 的系統默認編碼3 q( z7 ~/ }2 |1 C
給UTF8什麼的文本,導回就亂碼了。 ...% m; P, u3 E: m# A3 S
blackteajing 發表於 2010-5-2 15:49
/ W9 x9 h6 ^) L0 r

" s8 q" x4 Y  ?% t1 p話說,我是用這個來修改 TLK 檔案的,8 l# [4 z1 @& Z
9 L- r$ p/ ~6 ?, t9 f  `" v$ C
也是用他來繁化 3DM 的那個 簡體,只需要匯出,修改,匯入就好了/ F/ [' o* b6 G4 r; s

; X, j" `8 m4 ]8 J5 L9 B2 o/ M8 @匯出時選圖中那項,就不會是亂碼了,
: U8 a0 y8 q2 u+ {[attach]1194[/attach]
作者: asuszyj    時間: 2010-5-10 18:28:50

貌似很有用的工具啊,能看到所有分支对话的剧本吗~~~
作者: asuszyj    時間: 2010-5-10 18:29:59

下载不能?
2 Q6 V) i; I. N8 \對不起,只有特定用戶可以下載本論壇的附件,請返回。
作者: Owner.S    時間: 2010-7-22 02:16:31

本帖最後由 Owner.S 於 2010-7-22 22:40 編輯 , z: o/ u& J/ A, ^1 {9 T2 \

% r8 g( K$ l( T4 R% _good software !!! & e- V/ U0 M3 n  P+ W' |9 e6 \" [; A" m
support, support !!!
0 ?: m6 |' V) Z3 N5 w3 s
! K: X9 g# H4 u; F" u7 P* J! `疑問,
  J4 U+ [& N; l5 x. I0 s在下用 DAOTLKEDIT + 簡繁轉換, 把最新的簡體漢化轉成繁體, 但遊戲時發現出現這樣 "[]" 字體不能顯示情況, 推測是簡體字型庫沒有某些繁體字型, 請問有否方法更換字體呢, 謝




歡迎光臨 奇幻遊戲社群 (http://59.120.61.89/tuxbb/) Powered by Discuz! X2