奇幻遊戲社群

標題: 國外高手製作的 DAOTlkEdit 0.20 [打印本頁]

作者: mymag    時間: 2010-2-28 06:30:44     標題: 國外高手製作的 DAOTlkEdit 0.20

國外高手製作的 DAO TLK Editor 非常實用) {( b) p$ H. L3 h7 N

1 D- A3 r9 e! i- {, Q5 F+ `+ K. Q ; T: `0 X. K8 m, m9 i
# v2 k- _3 n  c3 K; x* d+ `0 D
原文來源以及下載點:http://www.dragonagenexus.com/downloads/file.php?id=271
1 @0 T1 j+ a) t. }/ T+ X& t# a. x% z' V% W# T) p$ k3 \
Uploaded 04:38, 7 December 2009, last updated 11:23, 19 January 2010                ' ?& a6 f1 D) o- g* K; g
DAO (Dragon Age Origins) TLK (Talktable) Editor (DAOTlkEdit)+ j0 M; P* r: C8 I0 C
ver. 0.20, 2010-01-19/ B+ s) X! z0 o  ]7 e

% N5 _, O" @0 U5 X - DAO TLK Editing Tool
4 M5 P% B7 q' D3 _; g2 B. z - Can handle multi-referenced string(s).- r" p0 V" H( B/ [0 r: \' O, W
- Export (Tab Sep. or Line Sep. with/without dup.): W, t* G+ b- \  U8 D9 ^8 W0 K
- Import (Tab Sep. or Line Sep.)
/ @0 P2 f! Q: ~) L5 e - Comparing tlk-files
  |( n$ n( C2 U$ k# z, S! D+ X, D  R - Checking categories of the strings and Filtering the strings.
0 B: D# q( C& S8 u7 O# Y  3 B; w6 e( W/ q  d8 S8 T
- Require .NET Framework.3 r! n' `  @: P# `
* ~, t% f1 M$ o- M) G2 j
* Without command-line option, Program starts in UI Mode.
2 F6 }4 P3 H1 A: H9 ?: b1 h  g0 ^" a' p+ f% T
* Command-Line mode ---------------------------------------  ]2 L9 m: M+ [8 G

$ M) f' \0 J0 e( p3 b9 uExitcode: 0 No-Error or Succeed. else, Error Occurred
3 g, \& X/ W1 x3 k; f! K3 I6 F
* }. _( A7 u7 x  o: N1 nCommon options2 Q- u5 t9 a# |8 q# p4 L, O  a0 W
0 l& g, g4 b6 g7 U( W
- Option with 'Q', silent mode. doesn't display message box for error- |1 A6 P/ _. L# d1 T
- Option with 'X', always display message box showing exitcode
% |( C6 ~' N6 o" z! D - Option with 'Z', logging off: K; i  r0 D: q% f* o: U) T) m% M
1 t5 v1 f' `: c7 z$ I6 A- D
DAOTlkEdit -m2tab from-multiline-txt to-tabbed-txt4 f5 e$ g5 Q- t: O& C

. ^, t+ g" I; d' e& | - SDJ's tlkeditor Export TXT to "ID TAB STRING" TXT File
/ Q$ i$ J9 `% x
! S" R5 u; U4 `+ l' HDAOTlkEdit -tab2m from-tabbed-txt to-multiline-txt" G6 |0 v1 s# m5 |- I; u7 h

; m  u& {( a6 @) L+ [& I - Tab Sep. TXT File to SDJ's tlkeditor Export TXT
; [& K- c, o& p& s+ ]* b' y
0 N* X) x( E1 c6 W2 N1 _2 NDAOTlkEdit -diff[m] a.txt b.txt. D; t- ?3 Y6 D0 H; N

) L/ Y% k/ Q; i) H - Compare two txt file, and Extract diff strings To <a.diff.txt / b.diff.txt> with same item(s) and order. plus <a.only.txt / b.only.txt>+ E+ e9 H4 S8 F' O7 _
- Case option without 'm' (-diff), Tab Sep. txt file.
0 E/ q  l; G) J+ |' D) O1 V1 G# i - Case option with 'm' (-diffm), Line Sep. txt file.
6 e' P+ h* @4 o3 ]1 S4 a% Q* q1 B
- F. D) B; ]+ ~4 L' q2 uDAOTlkEdit -e[m] from-tlk-file [to-txt-file]
: H, h6 c" l& l7 k+ G
- |4 C! Z! M8 J: a6 f, p - Export string item(s)
3 h0 S9 C( r- p  a: } - Option with 'u', extract without dup.; i  M0 |8 z) u
- Option with 'm', Line Sep. txt file.
5 {. k" w! b) T  I# P' e" ] - Option with 's', sorted by strref.
  f/ ?5 N" u0 l9 G3 z: l - Case omitted to-txt-file, saved to tlk-file.txt
2 W" c9 B* X- i( i' R/ v) P
' `; Q3 Z7 m9 A, j+ X: qDAOTlkEdit -i[S][R] tlk-file import-txt-file [save-tlk-file]
* }6 i* J3 l4 c4 u/ [( L$ f+ u) _6 z/ I5 b
- Import string item(s)
% G: _0 ~" B# ] - Import-txt-file can have wild chars. ex: "*.txt", "core*.txt", "import-0912\*.txt"3 I( K8 ~4 a$ J. K
- Option with 'S', update a string value separately by strref( Z( X1 L4 ^! G3 x& ~! e1 [
- Option without 'S', update directly the shared-string (multi-reference string value)
8 Z& c& P9 m! g1 o - Option with 'R', strings will be reconstructed, and the same strings be merged., d3 M% h- u. x; V
- Case omitted save-tlk-file, overwrite tlk-file% T8 ]) K# z" H: ]: O2 A

: h/ [' T0 {; g& f0 h4 LDAOTlkEdit -d source-files output-save-directory export-txt-file
; i- U) M3 Q* ~  M8 d* j& S! g9 E4 M; {! ~
- Remove & Export GFF3.2x embeded strings
! L4 E1 i4 \& M1 V" | - source-files. ex: "*.*", "mymodule\*.uti", "mymodule.erf"
( ^3 ~6 U3 V4 u6 K: t4 a  : U4 t- g: B  v+ p6 l* i* y  m
* History -------------------------------------------------' @& k  e# K1 H' r# `2 k

) [+ K! n6 e2 h2 qver. 0.20, 2010-01-19- @) v3 ?0 I0 I6 t

7 S/ k/ {5 Y4 v- fixed. didn't found strref., `) _0 g4 N7 ~1 Y
- added. GFF3.2x remove & export embeded string.' o# d) Y1 j3 A( x2 q
- added, Find All
. ~4 _0 ~3 L+ u: ~- fixed, edit text didn't changed when undo current cell
$ U4 l5 _8 J7 q  r+ ^% q9 V, Q- fixed, Find(F2) didn't do from start row. (v0.16 bug)
" S* c$ o7 A% [3 M- deleted, empty.tlk5 F0 R% G& n. T7 y3 j4 ~
% {2 M- k1 u# A" {( M' J# f
[attach]30[/attach]
作者: humour    時間: 2010-5-2 15:41:56

這兩天利用這套軟體,把貴站的繁體版本整合進去3DM的繁體版本,呵呵~很有趣的玩法,
+ ^' Y6 H4 p" P, ^# g# m( U/ R; n如果有支援字典檔的話,那翻譯、校正起來就方便多了。
; R# D; J5 q+ I+ T) }( j! D: U4 f. ?: V
等一下準備試玩看看有沒有問題~
作者: blackteajing    時間: 2010-5-2 15:49:55

用的時候要注意這東西導出的文本是 ANSI 的系統默認編碼
7 e1 I" _; Y! l# [% q% z給UTF8什麽的文本,導回就亂碼了。
作者: carlyuan    時間: 2010-5-2 18:26:59

用的時候要注意這東西導出的文本是 ANSI 的系統默認編碼
" S& P9 s4 b4 b3 R; C. {, }給UTF8什麼的文本,導回就亂碼了。 ...; b  M1 l' N0 C8 D) ~  l, E
blackteajing 發表於 2010-5-2 15:49

7 B$ Z% A% `, o& K0 s9 |6 y2 U/ {3 U* b! L8 P
話說,我是用這個來修改 TLK 檔案的,' i5 w; r3 B8 r8 F' E; n7 u  a
/ {$ [6 Q: Q+ o, d
也是用他來繁化 3DM 的那個 簡體,只需要匯出,修改,匯入就好了$ X/ B' F/ F6 J+ y& Y7 s
4 c: B! Z" t+ x7 R
匯出時選圖中那項,就不會是亂碼了,
' n4 r: i0 Z- e4 Y0 i, f+ ~( h[attach]1194[/attach]
作者: asuszyj    時間: 2010-5-10 18:28:50

貌似很有用的工具啊,能看到所有分支对话的剧本吗~~~
作者: asuszyj    時間: 2010-5-10 18:29:59

下载不能?
$ q7 E7 |. A# S對不起,只有特定用戶可以下載本論壇的附件,請返回。
作者: Owner.S    時間: 2010-7-22 02:16:31

本帖最後由 Owner.S 於 2010-7-22 22:40 編輯
  p6 J  \  [0 ?( k1 A) o% K8 @% O* z8 L6 |% r; i
good software !!!
" U, n: w% l; K3 Z: n- Esupport, support !!!+ d" o: G+ `  i$ T6 t9 d
8 D0 E& t6 i# K0 \
疑問,/ ^& K8 H- @6 Q2 I9 V  `! A% w6 n
在下用 DAOTLKEDIT + 簡繁轉換, 把最新的簡體漢化轉成繁體, 但遊戲時發現出現這樣 "[]" 字體不能顯示情況, 推測是簡體字型庫沒有某些繁體字型, 請問有否方法更換字體呢, 謝




歡迎光臨 奇幻遊戲社群 (http://59.120.61.89/tuxbb/) Powered by Discuz! X2